Patterns
The compositions the screens are assembled from: the queue and the hero, the undo sequence as a filmstrip, the detail panel, the command palette, the explainer, the truck clock, the all-clear, and the states in between. Each is the shipped component.
The queue and the hero
One person's queue at the frozen demo instant, 10:40. Mark done runs the real signature moment: the check draws, the next item becomes the hero, the rows close the gap. Replay resets this pattern only.
components/relay/hero.tsx · queue.tsx · all-clear.tsx
Label printer offline at Pack 7
140 orders need labels before the UPS truck leaves at 11:30.
Mark done, and undo
Four frames of the sequence, each a live component held still. Undo is one move, not the first move played backwards: the item flies from the toast back to its rank while the hero crossfades. Input is never blocked, and the toast is bottom-left, 360 by 56, for eight seconds.
components/relay/hero.tsx · toast-bridge.tsx · undo-toast.tsx · check-draw.tsx
1 · Before
2 · Mark done · 0 to 200 ms
3 · Done · about 700 ms
4 · Undo · about 420 ms
The detail panel
A panel beside the queue from 1024, a sheet below it. The same component in both, so the first thing in it is always why the item is where it is.
components/relay/item-detail.tsx · item-detail-sheet.tsx · app/(app)/items/[id]
Label printer offline at Pack 7
Blocks 140 orders for UPS 11:30
Why is this first?
Time 30 + Orders 22 + Impact 10 = 62
Source & history
People
The command palette
⌘K anywhere. Actions first, people and items once there is a query. Shown inline here at its real width, with the same body the dialog opens.
components/relay/command-palette.tsx
No results.
Why is this first?
A plain question, four factor bars with the item's own numbers, a total, and a line comparing it with the next item. The popover and the inline placement are the same component.
components/relay/why-popover.tsx · why-factors.tsx
As a popover
Inline, in the detail panel
Time 30 + Orders 22 + Impact 10 = 62
The truck clock
Carrier cutoffs as capsules: a filling track, a rolling countdown, and the orders at risk. Reference material in a rail that holds nothing loud and nothing clickable. The rail and the strip are one component.
components/relay/truck-clock.tsx
Stacked, in the rail
236 orders at risk
38 orders at risk
34 orders at risk
All orders on track
Strip, below 1280
236 orders at risk
38 orders at risk
34 orders at risk
All orders on track
The all-clear
The one screen that is allowed a gradient, because it is rare, it is a finish line, and it never competes with a ranking. One sentence, and what got done today.
components/relay/all-clear.tsx
You're all caught up.
- Answered Luis about bin P2 B009
- Confirmed FedEx pickup window
- Cleared night shift hold on order 4719
- Relabeled 3 damaged cartons
Empty and error states
Every list, the rail and the sheet has a designed state. An error is the empty state's shape with a neutral icon, because red is not on the colour whitelist. A rail state never carries an action; a list or a sheet can.
components/ui/empty-state.tsx · error-state.tsx
List, empty
Nothing needs you right now.
This list fills when someone is stuck, unassigned, or asks for help.
Rail, empty, no action
No trucks left today
Sheet, empty
Select an update to read it here.
Sheet, error
This item isn't in the queue anymore.
It may have been completed, reassigned, or the link is wrong.